In this tutorial session with Sara, I am learning how to animate using the ‘Boiling’ technique; this process involves sketching out drawings and outlining the paper, using a trace-over to copy the image as many times accordingly. It is important to keep the same structure of the sketch otherwise the animation scene will change, but however the trace-over will slightly alter changes, which is what we want. The set-up in Photoshop, must be 1920 and 1080 to match the standard scene in Aftereffects.
Here is an example of a Boiling animation
As you can see, the animation scene is only 12 seconds however the process would have taken a couple of hours to produce, since the user must draw out each scene repeated in stop motion dealing with the little details for that jiggy effect of the image.
First I started to layer the 3 images by lowering the opacity and placed each image on top of each other, this is to make sure the precision is accurate. However the images must be flattened individually and be saved into a ‘jpg’ to allow the files to be imported. So for example, the files must be saved in the correct number sequence, such as Layer 1 will be ‘001’, this will avoid further confusion or complications later on.
When importing the files into Aftereffects, I made a note of always remembering to tick the ‘Jpeg Sequence’ box so that the files are in the correct order, otherwise the images will be scattered or missing.
Photoshop Setup:
Canvas size: 1920 & 1080
DPI: 72
Aftereffects Boiling Setup:
Composition: HD 1920 & 1080
Seconds: 10s
Column:
– Stretch – 200%
Stretch is normally 100%, to slow down the process, increase the value
Interpret Footage:
- Main
- Looping 50
- Assume the Frame rate 25
It is important to remember that the colors of the image must be black and white in Photoshop and Aftereffect whilst the editing process is underway. This is so that if you wanted a change in colour, you would have to restart by saving another ‘Jpeg’. To do this, I went onto ‘Effects’ followed by ‘Colour Correction’ and then ‘Hue and Saturation’ in order to ‘Crush the colour’ a term used by professionals in removing the natural colours that had been imported. However once the process has been completed, in order to place colour into the scene, you can edit the animation once you have imported.
I included text into my animation, that’ll have a scribble effect using a texture, however when you create the text, it doesn’t blend in with the overall theme. The solution to this problem is to, use the ‘Pen Tool’ to scribble on top of the text and not close the vectors. I must apply an effect to get the vector points of the text to follow the jiggle lines using the ‘Stroke’ and change the brush size and apply to the keyframe.
This is the my finished boiling animation scene.